A welcome return from another contributor who’ve blessed us with many contributions in the past: Katcho!
It’s time for a big classic with Bram Stoker’s Dracula, a big release counting 26 tracks including 3 secret/unreleased tracks from the game!
I’ve always loved when games have hidden tracks, it makes me genuinely curious about what they sound like and I’m grateful that our contributors have taken it to heart to make complete releases including those: after all they are an interesting insight into music that was composed but never made it into the game and one can only wonder about the reason those tracks didn’t end up being used.
A big thank you to Katcho for his work and, as a bonus, a very important and welcome news: blast’em has finally squashed the latest known bug in audio reproduction by fixing the timing in Yamaha’s 2612 Timer B!
This is a huge move forward as now all Konami games’ music are going to be played back with the correct speed and pitch (I’m looking at you, Rocket Knight Adventures!)
The last piece of the puzzle is the new Deadfish VGM Player which is still being worked on (counting cycles is hard!) but we hope to see released soon so that we can finally start releasing games ourselves.
Speaking of which: now we’re all set up to start logging VGMs and so far only one contributor has come forward to help us in this daunting task.
Please reach out to us if you want to help: we really need more people if we are to undertake this huge task.
As always, thank you all so much for following us and I hope to be back soon with more exciting news!
Our new contributor has taken an active interest in our project and has started collaborating with us 2 months ago, helping us out with our research and testing new tools.
He has a hot recording equipment sporting a brand new MOTU M4 (which has measured very favorable with the MDFourier test) and an unmatched attention to details, right down to the cables he used.
You can find more details in the notes in the release page.
Also, let me spend a couple of words on this release: it’s another huge one and it’ coming from a massive RPG which I think it’s pretty well known among Mega Drive enthusiasts, so make yourself comfortable and enjoy the ride, it’s going to be quite a long one!
And finally here’s our last community release coming from Richard Mixin, the last of this year, and boy, is this a big one, counting over 30 tracks!
Hope you’ve enjoyed all the community releases of this year and I want to take the opportunity to give a huge thank you to all the collaborators who’ve shared their works with us: we’re privileged to have such dedicated and passionate people around.
This said, I wish you all a merry Christmas and a happy new year, hoping that 2021 will bring joy and happiness to all of you.
Even though we’re going through very hard times, I hope you’re all doing well and stay safe!