Double release!!!

Toejam2 Ragnacenty

 

Hello everyone!
We’ve got not one, but TWO new releases for you guys, both immediately available for you to download!

Let’s start talking a bit with Toejam & Earl: this soundtrack is really, really funky with awesome choices of instruments and a cool beat. The bass goes down well deep and it will surely make you tap your feet to it.
Too bad that there aren’t many tracks but those in it are A rank.

The other game has 3 different names for it, is it known in Europe as Soleil, in the US as Crusader of Centy and in Jap as Shin Soseiki Ragnacenty.
Why, why is it that! I guess we’ll never know.
This is a MASSIVE release counting 24 tracks which are absolutely fantastic, very dreamy and some of them with quite a steady beat.
Again we have a nice selection of instruments and memorable melodies, very Final Fantasy-like.

The torrents are not available yet, Mayor Haggar is working on them, so make sure to check the release threads out from time to time to know when they’ll became available!

So… what’s next now?

I think I’ll have a break and go on holiday somewhere, in September I’ll have many exams to do at university so there won’t be any new releases coming out soon.

I’ll just give you a hint of what’s coming out next… it is something very, very special. It may come handy to know that the project has officially started on the 19th of October, so you may want to remember that date and get ready: I promise it will be something big. :]

Enough with the talks!
Head over to our Media page and get this two gems while they’re hot!

I wish you guys happy holidays and hope to see you soon!

Click here to comment Toejam & Earl release
Click here to comment Soleil/Crusader of Centy/Ragnacenty release

“Where the hell have you been?!!??”

Alright, time to make it up for my long absence here.

I’ve had a very intense exam session that kept me away from all you guys till half of July, then I thought I was finally free and was about to start recording a new release when suddenly work came out of nowhere and it kept me busy untl 5 days ago. Finally, I had to get a complete reset and put my mind at rest for at least 3 days so I went away on a little vacation and came back yesterday.

So, what about now?
Just know that not one, but TWO releases are getting worked on and they will be out simultaneously soon.

Make sure to check back whenever you can so you don miss the new releases!

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IMPORTANT: Announcement for the staff members

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Join us in our AMA! (Ask Me Anything)

Hello community,

I wanted you to know that I’ve opened an AMA (Ask Me Anything) where you can ask me whatever you want about the project and I’ll try to reply whenever I have time to all of your questions.

Asking a question is a matter of seconds since you don’t have to register and you can make the question in absolute anonymity, so even those that are shy and don’t want for some reason to “expose” themselves, you can safely take part in our AMA without worrying about your privacy. :]

To take part, just click this link https://ask.fm/LucaRomeoCeleste and ask!

Bear in mind that I won’t always be online and checking the page, so if I haven’t replied to you yet, be sure to check back in 1-2 days!

Also, before asking a question, read our FAQ (Frequently Asked Questions) to make sure that your question hasn’t already been answered, otherwise the response will just be a link to that page.

See you there!

Rocket Knight Adventures is here!

RocketKnightA
After endless delays we finally made it!

I want to spend few words on this release as it has a different approach from all the others we’ve done so far.
There’s been several people disappointed with the lack of what we called “jingles”. What are those anyway? These are small pieces of music such as an end stage music and, in general, things that last or loop for few than 20 seconds.
Since there are games that have billions of these jingles I decided that our releases would focus on making the “themes” and music perfect rather than taking more time and make lots of small files for each jingle.

What happened in Rocket Knight Adventures is that I decided to blend some of the jingles with the actual music of stages and so on.
Maybe the best example is the last track, “Continue?, Game Over” where they perfectly blend one into each other, seamlessly, and they make one continuous track.
I’ve mixed jingles and tracks in a way that it makes some kind of sense: for example the first stage has the Stage Intro and Outro in it because it is what you would hear in the game if you would start a game and then clear the stage. Same applies for the rest.

I recognize, though, that it could be annoying to someone who wants to hear only that particular tracks and, instead, he has to hear, taking the above example, the Stage Intro jingle every time.

I have to say, though, that I made a very good work at blending these tracks (were possible) but I strongly need your feedback on this because if you find this approach annoying I would not make it anymore (and it will save a lot of time too).
So please be sure to report to our and tell us what you think!

Enough with the talks, head over to our media section or the release thread for the torrent file (yeah, it is already up!) and get it while it’s hot!

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